-- GENERATED SPELL FOR [Stone Maw Basilisk] --


function spell0_688(pUnit, Event) --@Crystal Gaze,n/a--
pUnit:FullCastSpellOnTarget(3635,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_688', 8000, 1)
end

function Sorts_688(pUnit, Event)
local choix_sorts_688 = math.random(0, 0)
if choix_sorts_688 == 0 then
pUnit:RegisterEvent('spell0_688', 1, 1)
end
end

function mob688_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_688', math.random(1500, 3000), 1)
end

function mob688_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob688_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob688_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(688, 1, 'mob688_Action')
RegisterUnitEvent(688, 2, 'mob688_Leave')
RegisterUnitEvent(688, 3, 'mob688_Kill')
RegisterUnitEvent(688, 4, 'mob688_Die')
